Academic Life / Computer Science / Programming

Coding for Kids 2.0

If you want your kid to stay ahead of time and learn the most popular programming language then this course is what you are looking for.

update["Sun","Tue","Thu"]     schedule08:00:00

date_range 10 Aug 2021   to   19 Sep 2021

Instructors of this course

About this course

Coding for Kids 2.0

(For age group 13 - 18 years)

By Fahad Monir, Lecturer, Independent University, Bangladesh

Insight of the Course

The demand for Computer Science in general and coding in particular is increasing day-by-day. Your kid, no matter what field he chooses for his studies and career HAS TO deal with computers and coding either directly or indirectly. Therefore, it will be a big plus for your kid if he knows the insight of computer science and coding beforehand. By doing so, your kid can better prepare himself/herself to embrace the ever increasing competition of the future world.

Considering the increasing demand of computer literacy, eSchool of Life is offering an exceptional course “Coding for Kids 2.0”, where your child will learn the current most popular programming language Python.

Why is this course important?

Python has become the most popular language in the world, so much so that its knowledge is also in demand by non-Computer Science students. Keeping this in mind, this course is developed from where students can acquire the basic knowledge on “Python” by effectively using their brain through practical works. In this course, students will get the opportunity to learn python coding through some practical examples using Google Colab, or any similar interactive programming platform. In each class, students are required to improve a given code, by looking for errors in incorrect code and fixing the errors. By the end of the course, students will be able to solve many problems by building their own python coding using self-generated flowcharts.

Return on Investment (Learning Outcomes)

The students will be trained up for the brain engaging activities to solve several practical problems. In this course students will be given python codes to find the errors, through testing procedures, fix them and finally improve the code where necessary. In brief, students will get the scope to learn and develop python programming step by step by practicing debugging processes. They will be able to program basic life problems using the python programming language.

  • Understand the basics of Computer Science
  • Get familiar with basic coding techniques (i.e. how to use control structures, e.g. sequence, conditions, repetition. What functions are and how to use them etc.)
  • Students should be able to complete a project with menu operations and functions by themselves as well as be able to research to solve problems by using Python Libraries.
  • Will be able to generate their own python code sequentially.
  • Would be able to create his/her own programming project

 

Course Outline

Lessons Content
Lesson # 01    Introduction to computer science
Lesson # 02    Why learn python?
Lesson # 03    Building your own calculator
Lesson # 04    Learning about types of numbers and simple mathematical equations
Lesson # 05    Learning to program some basic scientific problems
Lesson # 06    Creating your first graph
Lesson # 07    Decision Making
Lesson # 08    Concept of Flowchart for solving a real life problem and converting it to code.
Lesson # 09    Basic concept of loop and execute different loop related problems with flowchart.
Lesson # 10    Automatically generating invoices for a supershop!
Lesson # 11    Modify the invoice with more features and learn about the flowchart.
Lesson # 12    Able to deal with unstructured data in dictionaries and in providing a more realistic solution to real world problems.
Lesson # 13    Introduction to the concept of time in coding and learn about different functions.
Lesson # 14    Introduction to the concept of different functions and implementations.
Lesson # 15    Introduction to the concept of module and design basic program.
Lesson # 16    Learn to generate a file, write on it and save it.
Lesson # 17    Able to create a digital art work.
Lesson # 18    Able to design a simple ATM machine software.
At the end of the Session 18, a student will be able to do simple python programming to write some amazing programs such as: ATM machine program, Dice roll simulator, Super shop invoice generator etc

 

Investment (Course Fee) & other Information

Investment               : BDT 3500/- (ThreeThousand & Five Hundred Taka Only)

Mode of Payment  : At-a-time in advance payment

Training Platform   : Zoom Meeting

Certificate                : Will be awarded on successful completion of the course

Date                         : From 10th August to 19th September, 2021 (Every Tuesday, Thursday & Sunday)

Time                         : BST  8:00 PM - 9:00 PM (Duration: 60 minutes)

Registration Help  : +88 01615 230 200, 01711 158 091

 

Payment Details

Name                          : Glocal Learning Management Ltd.

Bank Name                :  Mutual Trust Bank Ltd.

Account Number       :  0460210011053

Branch                        :  MTB Centre Corporate Branch, 26 Gulshan Avenue, Plot 5, Block SE (D), Gulshan 1, Dhaka

bKash Number          : +88 01615 230 200 (Personal)

 

Who should not miss the Course?

Kids who want to build their initial computer science and coding literacy

 

Contact Information

eSchool of Life

Glocal Learning Management Limited

House # 7, Road # 33, Gulshan-1, Dhaka-1212

LMS based website: www.e-schooloflife.com

Cell Number: +88 01615 230 200

What you’ll learn

  • check Understand the basics of Computer Science
  • check Get familiar with basic coding techniques (i.e. how to use control structures
  • check e.g. sequence
  • check conditions
  • check repetition. What functions are and how to use them etc.)
  • check Students should be able to complete a project with menu operations and functions by themselves as well as be able to research to solve problems by using Python Libraries
  • check Will be able to generate their own python code sequentially
  • check Would be able to create his/her own programming project
  • 0 Weeks
  • play_circle_outline 0 lectures
  • pages 0 assignments
  • help 0 Quizzes including 0 questions

Syllabus- What you will learn from this course

  • Contents are coming soon
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